Sculptural Environment Epsilon is an installation artwork that utilizes a layering of video art and computational animation over mixed-media painting, housed in a sculptural shelter that utilizes repaired e-waste electronics to host and project the digital media. The work attempts to employ trash components and give them a second life as digital art creators and art objects. This work is intended to be experienced in person to implicate the viewer as part of the art. Sculptural Environment Epsilon dreams of instigating conversations about the excesses of modernity and the quickness the new technology becomes trash in the quest for capital gains and personal prestige.